#include <SPL/Runtime/Serialization/ByteBuffer.h>
#include <SPL/Runtime/Operator/State/DataStoreException.h>
#include <string>
#include <unordered_map>
#include <SPL/Runtime/Operator/State/CheckpointHelpers.h>
#include <SPL/Runtime/Operator/State/IncrementalCheckpoint.h>